It's extremely ambitious, but f*ck it.
Tuesday, 23 February 2010
Updatez
Ok, pretty much ignore everything that I've posted so far. I've come up with my final idea and I'm sticking with it. I've kept the narrative much simpler, but the general concept and technicality of it is still very complex. The storyboards and script are done, both of which I'm happy with. Once these have been handed in, I'll begin the practical side. First thing to do will be some general tests animating bipeds and so on. From there, I'll begin to play with Realflow and it's emitter settings and daemons.
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